Halo Minor League OQ 1

Challonge premier badge
Challonge Premier
Hide ads + Support us
Close this ad

Acceleration The Envore aRivaL SuperCC Evades I Spinks Jinx I

Rogue Nation GunHype US Bio Broly   Bxa pL3x Yo ITS ALLGOOD

InControl Gaming Avenged Co I am Noble HCS momentum shift xcillent

Fire Chris Common Carry paradlse Decay HCS Mocha117 RP Common

Don't Chase Me Bro Mr Blakerz Cpt AnarchyOG Triton JB its BotchyHawk

CPR eSports Steady Might WoGG DaniedMG Vitamints

Last Minute RebelCOD tL Jay PhenvM hypa

Sunny Men Dignifyed Nexium N/A N/A

Servers please dont choke i Am Versatile Retro x Boomin RealisedG Saiynts

Transcendent Gaming calloussss Thurlian Old Sko0 Ski1lz Fearanoia

First Rounded Kr3w DMz idgafDiamond ConDuctoR moos defender

Smooth Criminals The LavaBowser Daimyo Ayysh 24 Age 0f Serenity

OFF Off Pro Shot thundercakes89 koenigblack24 na

Authentic FlySo FaTaL Juicy CV Indirect HCS Blackhalogod

Starboys Dynamics nE Vcrtex BainCEO St Nick 1O1

Upset City Phobia h5 Yack Marth Super siao

Pick Up Squad Just Improve McBob101 MLG Stupido II Dork II

Nah Imagine iTz HUSKY 3 WeDemBroz Half Filled Ovo Scorpio

Bring The Noise JG Nightmare InStiiNcT Rengar Size

Mob Don Goonleone Plaza BmooDyyy Mynes

Orgless Eccentrikk x Jr2 x Yrnkuavoken Posey

Synergy Bvngg twissted mindss Lp Relentless Rileypsyches

Nfinite GG Schlayygs Sev Gewnzi BobettaFetta

Supernovas Ln5ight Fletchmayne Phantom Rain OG Hizzouse

eX Daffs Exemplify Sickstory Swiftly

11 Dongz Ghosterize Will Mannon Defiled HCS Trestle

Asylum eSports Cpt Cloorox Hawrror Midoshi Vicious

We suck at Halo Kapn Is Rippin MeIonade Fehlly ONE HLT

Not Statting Takedown Adapted Frantic Array Cheese


Trying to manipulate the bracket in the 4v4 competitions will result in the player/team being eliminated from the tournament.

Players must play the game types & maps in the order that they are listed on the round by round tournament page.

Rounds will be best-of-3 series and extend to best-of-5 series as the tournament progresses.

All loser bracket rematches will be played as a new match and not as a continuation of any previous match.

The higher seeded team (closest to 0) will be assigned "Red Team" and will choose to host either 1 or 2 games prior to the match beginning. The team that hosts one game decides which game they will host. In case of a rematch, the team that hosted two games will host one game in the second series. For best of 5 matches, the higher seeded team will choose to host 2 or 3 games. The team that hosts 3 games will choose one game to host. The team hosting 2 games will choose the 2 games they wish to host, and the remaining 2 games will be hosted by the team hosting 3 games. This process will then reverse in the event of a second best of 5 series. Same for 2nd best of 5 in Grand Finals. 

Games may only be started with permission of an official. Games started without permission will be disregarded and replayed.

Teams may not replace a player or coach after they register and check in. Players should plan on being present for the entire tournament. If a player must leave the event for any reason, their team will forfeit any future matches.

Any competitor with a complaint or concern regarding any form of cheating must bring it to the official's attention by saying "I HAVE A DISPUTE" before the next game. This includes game bugs that may have affected the match result. Players may request that a dispute be escalated to the Tournament Director if they feel the official made an incorrect ruling.

Excessive taunting or use of vulgar language directed towards other competitors, spectators,or tournament staff will result in a warning. After 3 warnings during a single event, the competitor and their team will be ejected from the venue and future matches will be forfeit.

Any form of threatening behavior, physical or verbal, will result in elimination and removal of the entire team from tournament. All future matches will be forfeit.

Certain situations may call for the Tournament Director's ruling. All of the Tournament Director's rulings are final.

Platinum 5 Studios reserves the right to have up to 30 days to pay all parties their due prizing.

Teams must report to their match within 10 minutes after matches are announced. If the FULL team does not report within 10 minutes, they will forfeit the first game. Teams then have another 10 minutes to report to their match after forfeiting the first game. If a team does not report within the additional 10 minutes (20 minutes after their match was announced) they will forfeit the series. If neither team shows up to the station, a winner will be determined randomly and advanced through the bracket.

Teams are allowed 5 minutes between games to discuss strategy and get ready to start the second game. If a team is not back after 5 minutes, the game will be started. If it is a kill dependent game mode, the team that does not have their full roster present will forfeit that game. If both teams are not present both teams will forfeit the game to be played, potentially earning one team a win for the match.

Players are not allowed to go outside the normal boundaries of the map. Tournament Director will determine what qualifies as map boundaries and will make all final calls on map boundaries.

In the event of equipment or game failure, the following rules will be used when restarting a game. Tournament director will make all final calls and decisions on match restart. Players should always continue playing unless told otherwise by a tournament official.

For Capture the Flag matches and Score Based Game Modes, the exact score will be taken from the time of the interruption. For example, if a team is leading a match 4-0 and there is a match interruption, the match will be replayed with an aggregate or “understood” score of 4-0, rather than a full 0-0 restart.

For Team Slayer matches, the exact score will be taken from the time of the interruption. For example, if a team is leading a match 35-30 and there is a match interruption, the match will be replayed with an aggregate or “under stood” score of 35-30, rather than a full 0-0 restart.

For Stronghold game mode, the match will be replayed with both team scores rounding down to the nearest 5 point increment. For example, if a team is leading 118-62 at the time of interruption, the match will be replayed with an aggregate or “understood” score of 115-60.
In all match replays, the match will be replayed with full time limit, with the aggregate score applied. If a match interruption happens before a team reaches five kills in a Team Slayer match, one capture in a CTF match, or 10 seconds of Hill time, the match replay rules will not be taken into effect, and the match will be restarted from 0-0.

Any setting not listed below should not be changed from its default state within the private match lobby.

Gametypes / Maps

  • Slayer - Coliseum

  • Slayer - Eden

  • Slayer - Regret

  • Slayer - The Rig

  • Slayer - Plaza

  • Slayer - Truth

  • CTF - Coliseum

  • CTF - Stasis

  • CTF - Truth

  • CTF - Fathom

  • Strongholds - The Rig

  • Strongholds - Plaza

  • Strongholds - Eden

  • Strongholds – Empire

Final Results

Supreme Champion: Orgless
Worthy Adversary: eX
Maybe Next Time: Starboys

Bracket Embed Code

Upgrade to Premier badge Challonge Premier to remove advertisements from the embed.

Need help? View the Bracket Module Instructions.
Developers: This bracket can also be embedded using the Challonge jQuery plugin.
Ajax loader